The Four Factors: The Stats That Actually Decide Basketball Games
Shoot well, don't turn it over, hit the offensive glass, get to the line. Dean Oliver's Four Factors compress winning into four numbers.
Plain-English breakdowns of the box-score and advanced metrics that actually matter — what each stat measures, the formula behind it, and where it misleads you.
Shoot well, don't turn it over, hit the offensive glass, get to the line. Dean Oliver's Four Factors compress winning into four numbers.
One number to rank every player? Here's what BPM, EPM, and PIE actually measure, where they agree, and where they very much don't.
Pace warps raw points. Per-100-possession ratings level the floor so you can compare a fast team and a slow one on equal terms.
Usage rate estimates the share of team possessions a player finishes. Here's how it's calculated and why high usage isn't automatically good.
Two efficiency stats, one subtle but important distinction. When eFG% and TS% diverge, the gap tells you exactly how a player scores.
Field goal percentage treats a layup and a three the same and ignores free throws. True Shooting fixes all three — here's the formula and what it reveals.